#include <iostream>
#include <Windows.h>
#include <osg/Node>
#include <osgDB/ReadFile>
#include <osgViewer/Viewer>

int main()
{
	std::cout << "hello" << std::endl;
	osg::Node* node = osgDB::readNodeFile("../../osg-example/glider.osg");
	osgViewer::Viewer viewer;
	viewer.setSceneData(node);
	viewer.realize();
	viewer.run();
	return 0;
}